Glenn Storm
Address
Studio City, CA 91602
Email
Glenn Storm Design "at" gmail "dot" com
What I Do
Collaborate to develop experiences that tell a memorable story.

Goals
What I Seek
A design team role with a great group working on meaningful projects.
How I Plan To Do That
By using a broad skill set, informed by varied perspectives and adapted to priority needs.
What I Do Regardless
Game and Level Design; Level, A.I. and Gameplay Scripting; Concept and Story Development

Design & Direction
Game Design
Star Wars: The Clone Wars & Sonic The Hedgehog for the LeapFrog Didj handheld console.
Animation
Character & EFX theatrical animation, including The Iron Giant, Osmosis Jones and Sinbad.
Theater & Film
Direction for theater & film / video. Story & character development. Script analysis.

Experience
Employment
5 years as a game designer, 10 years as a character / EFX animator for film & tv.
Education
BFA '92, MFA '95 Film / Video at CalArts, AA '90 Fine Art at West Valley College.
Skills
Game balance, character and story, all creative apps, scripting, A.I. & gameplay tuning.

Portfolio
Maps & Mods
Maps: Doom, Quake, Duke3D, Unreal 200x. Mods: Unreal mutators, NPCs & tools for SP / CoOp.
Games
An "acoustic" game, tabletop strategy, PC platformer, casual and action browser games.
Characters & Stories
Animation demo reels, character design & story boarding portfolios, screenplays.

Links
Websites
Glenn Storm and Family, Hot Iron Productions
Profiles
LinkedIn, CreativeHeads, Internet Movie DataBase, MobyGames
Blogs & Wikis
Gamasutra, SuperApe, Open Interview


Copyright © 2011 by Glenn Storm All Rights Reserved.